Cue once. Hold until free. Built for doodles.
One skill. Three clean reps. Stop while it’s still fun.
Too hard never punishes. We drop criteria and try an easier picture.
Cue once. Hold until free. Pay the win.
Levels. Home, then rooms, then the world, then other dogs.
Never jump more than one D at a time. 8–9 out of 10 before you make it harder.
Start at home, one second, no distraction, same handler.
Reward-based, precise, not soft and not harsh. Doodle-only. Force-free.
Mastered
Free until that first real win. Then a membership, so the school can stay the best.